Archive for September 30th, 2009

Using Skype to battle cell phone dead zones

Filed under: Tips and tricks , iPhone , App Store Is the cell coverage in your area not up to par? Whether you happen to have steel walls or live where there are no cell phone towers or trees cleverly disguised as cell phone towers , some of us must deal with the reality that, while we own arguably the most innovative gadget in recent years in the iPhone, we may not have had the best carrier to accompany it View more

Continue Reading →

If 30% is good enough for Apple in the App Store, it should be good enough for dropped calls on AT&T, right?

Filed under: iPhone File this one under AYFKMWTS (are you freaking kidding me with this stuff?): a Gizmodo reader, aggravated with an unacceptably high rate of dropped calls on his iPhone, took it to a New York City Apple Store to have it checked for issues. The call dump statistics revealed a 22% drop rate on calls, which most of us would call "wicked awful" -- but not Apple and AT&T View more

Continue Reading →

360iDev Denver: iLime building the infrastructure for push, in-app purchase

Filed under: Other Events , Developer , iPhone , SDK One sign that the iPhone development world is starting to mature is that companies are beginning to build the infrastructure necessary for devs to enable push notification and in-app purchasing. Usually these functions require a developer to make a significant investment in server hardware and labor to set up and operate the push and/or purchase servers, as well as to write code to integrate those services into their apps. I met with Tim Courtney and Chris Grove of KeyLimeTie yesterday at 360iDev in downtown Denver View more...

Continue Reading →